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Set Locked

This script returns a boolean indicating if the specified set is locked meaning new plays cannot be added to it.

Parameters:

  • setID: The unique ID for the set whose data needs to be read

Returns: Bool - Whether specified set is locked

import TopShot from 0xTOPSHOTADDRESS

pub fun main(setID: UInt32): Bool {

let isLocked = TopShot.isSetLocked(setID: setID)
?? panic("Could not find the specified set")

return isLocked
}